Ayakashi Ghost Guild Brekkie

Thank you very much for playing Ayakashi: Ghost Guild! The new event. We hope you continue to enjoy playing Ayakashi: Ghost Guild. Divina Brekkie ☆2. Ayakashi: Ghost Guild (Developed by Zynga) has a unique theme with gameplay elements reminiscent of popular Japanese card battle games. Players step into the shoes of a ghost hunter who is tasked to exorcise troubled (and troublesome) spirits. After exorcising, the ghost hunter enters into a negotiation with the tamed ghost, and if lucky, captures it.
I believe I’ve completely forgotten to share the good news. I’m sure someone has already mentioned it, but for those that haven’t heard, Ayakashi is coming back!The developers of the original game have come together to form Mira Miracle, an independent company, that will be building the game.Artists from the previous game will also be returning.
The game will also be revamped as well.As for a release date, I believe sometime in 2015 is their aim. If we’re lucky, we may be bringing the new year in with our daemon friends!More updates will follow on this blog as development goes along with daily posts, bringing updates to those who are not able to access their pages which will be linked to down bellow.Facebook:Twitter: @miraircle (does not update often)Weibo. ::Hello Ghost Agents!I’m sure most of you have all heard the news about Zynga deciding to close AGG. It made me incredibly sad because the game was one of my favorite things to play on mobile after Montopia was shut down.The final day to play is April 30th 2015 and there has been no further commentary from Zynga regarding the game.I have some very choice words for Zynga, but I’ll keep it to myself at the moment, but I do hope to write something about the game soon. I know I haven’t been the best at keeping this blog updated, but I hope to still be around even after its closed to keep the spirit of Ayakashi alive.Also a reminder, Always feel free to submit to the blog or ask questions!This was one of the funniest games I played. It would entertain me for hours, but they sadly took it away for some other stupid game. I miss this game soooooooooooooooooooooooooooo much.
😢😭I’m glad there are still players who miss the game as much as I do. I believe there may already be news about this on tumblr somewhere since updating hasn’t been something I’ve done in quite some time, butAyakashi IS coming back. Please check out Team Mira Miracles facebook page here for more information. Hello Ghost Agents!I’m sure most of you have all heard the news about Zynga deciding to close AGG. It made me incredibly sad because the game was one of my favorite things to play on mobile after Montopia was shut down.The final day to play is April 30th 2015 and there has been no further commentary from Zynga regarding the game.I have some very choice words for Zynga, but I’ll keep it to myself at the moment, but I do hope to write something about the game soon. I know I haven’t been the best at keeping this blog updated, but I hope to still be around even after its closed to keep the spirit of Ayakashi alive.Also a reminder, Always feel free to submit to the blog or ask questions!
Ayakashi Ghost Guild was a card battle game. You were a ghost agent and had a team of ghosts.
At the start of the game you were given the option to choose from 3 types of cards.
Divina, Anima or Phantom.
The card you chose was going to be your starting leader card which could be changed once you got more powerful ones.
There were many cards you could get and each card was always in one of these types.
You could make an all divina, phantom or anima team or just a team with your favourite cards.
After choosing your type of card, the game introduction began. Once finished with it you then chose your ign (in game name) /nickname.
Once finished with this you started to investigate.
Along the investigation and throughout the whole game you were accompanied by Mira.
(Mira helped you with the game and explained everything to you. )
To investigate you only had to keep clicking the ' investigate' option.
While investigating you moved through different places and encountered various ghosts which you had to battle. If you won the battle you could claim that ghost as yours.
Investigating through the story cost you health points. If you ran out of health points you had to rest for a while until your health bar was full or at least enough for you to continue. If you didn't feel like waiting you could use an item to fill your health.
Investigating increased your XP points. Once you filled your XP bar you leveled up.
The highest your level the more you had to fill up the bar.
Below the Health and XP was the progress bar. Once you completed it 100% it meant you had finished that part of the story and you were moved to a different place.
Along the investigation, you encountered ghosts, leveled up, but you also cleansed the area which gave you silver coins, as well as items you occasionally won when defeating a ghost.
These silver coins were used later on to fuse your cards.
Fusing your cards made them stronger and made them level up.
Battling in Ayakashi Ghost Guild
In the main page of AGG, you clicked on the option Battle.
From there you were taken to a list of opponents from similar levels as you.
Above the list there were 3 tabs.
The first one was to battle players for Seal Stones
You obtained seal stones through the story, or certain events.
Sealstones came in 6 different colours.
When you obtained the 6 different
Sealstones you unsealed a card.
The other 2 tabs were for normal battles and to battle your rivals.
When you chose an opponent, but didn't feel comfortable in fighting, below was an option that allowed you to get help. Jumbline 2 app.
You could only use this option once a day and only your crewmates helped you.
When you clicked on that option you were given a list of your crewmates.
Listed from the crewmate with the most powerful card to the least powerful one.
When you chose a crewmate only their lead card helped you and joined your team (temporarily for that one battle).
After the battle was over their card returned.
( your crewmate's card didn't really leave their deck and they also didn't get notified of when you used their card, so it's more like you used a temporarily copy of their card)
Summoning
In the main menu screen or in the main page there is the button 'Summon'. Ultimate ninja swing.
This is where you summoned new cards.
There were different types of summoning.
Free Summons:
You were able to do one free summon per day. You could also do another one at lunchtime from 11:30-13:30.
After you did the free summon, you could do one for 10 summon points.
In free summons you usually got cards from 1 to 3 stars
Summon points were obtained by finding ghosts agents in story, poking/leaving comments to crewmates, or defeating other ghosts in Story.
Special Summon
Specials summons were done with a special summon ticket. You obtained 3 to 4 stars cards even 5 sometimes.
When starting the game you were given 1 special summon ticket.
You could also obtain them through invitation codes, and when you completed a chapter in a story with 100%.
「By 100% it means that both of this ( where arrow points at) have to be filled.」
Rare Summons
Where you could obtain the best cards from 3 to 5 stars.
Rare summons were only used with gold coins, and gold coins were bought with real money. ( Unless you downloaded apps to get free coins)
A first time rare summon was 70 gold coins, after that it was 300 gold coins.
Bell Summons :
Were used with gold coins but I forgot how many. Anyhow before AGG closed the Summon Bell was discontinued.
Now the last option in the main page :
Guilds
To join a guild you had to be a level 10 or above.
To create one you had to be level 20+
To create or close a guild you needed
100.000 silver coins, and it may look like a lot but it wasn't that hard to save 100,000 silver.
If guild members donated silver to their guild they received items. This also made the guild's level go up.
Each time the guild leveled up the amount of members allowed in the guild increased as well.
The higher the level of the guild the higher Attack Spirit it gave the members. (Once per day)
Player Stats
The stats you had as a ghost agent were Health, Attack Spirit and Defense Spirit.

The amount of each of these stats could be changed with ability points.
Health and Attack Spirit were replenished at a rate of +1 per minute, Defense Spirit at a rate of +2 per minute.
If you didn't feel like waiting you could have used items for that.
Health:
Was used to progress through the story. Various events also used HP.
Attack Spirit:
Was used when battling. Depending on the amount of AS you had was the amount of cards you could use.
This was because each card needed a certain amount of Attack Spirit to be used in battle. Whenever you battled your AS decreased.
Defense Spirit:
Similar with attack spirit, defense spirit was used to arrange cards for your defense according to the amount of DS you had.
When another player attacked you, your DS decreased.
How you obtained ability points:
1. Each level gave you +3 ability points
2. Adding a crewmate gave you +5 points.
3. You received +5 ability points when you joined a guild.
4. You also received many by completing a story not necessarily at 100% .