Quake II

Quake 2: Quad Damage is a first-person shooter video game developed by id Software and published by Activision Bethesda Softworks.Quake II is a first-person shooter, in which the player shoots enemies from the perspective of the main character. The gameplay is very similar to that featured in Quake, in terms of movement and controls, although the player's movement speed has been slowed down, and the player now has the ability to crouch. The game retains four of the eight weapons from Quake (the Shotgun, Super Shotgun, Grenade Launcher, and Rocket Launcher), although they have been redesigned visually and made to function in slightly different ways.

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Quake II’s technology stuck around for years; the iD Tech 2 engine powered games like Daikatana and Anachronox, and in 2001, John Carmack made the code open source.

The remainder of Quake's eight weapons (the Axe, Nailgun, Super Nailgun, and Thunderbolt) are not present in Quake II.It was released on December 9, 1997 for PC.we provided Quake 2: Quad Damage PC Game with pro account of mediafire(without ads, direct link) under 1 GB.Is this game is free and for Pc? Yes this game is free video game and for Computer.

Please see below screenshots and system requirements to understand you, Can you able to play this game on pc? So after check out download, Install, play and Enjoy!Now Check Out Below Download link,download game and enjoy!According to me Download InstallPlayEnjoy!Quake 2: Quad Damage FREE Download Full Version Screenshots. OS: Microsoft Windows XP/vista/7/8.

CPU:1.8 GHz. RAM:512 MB.

Video Card:3D graphics card compatible with DirectX 7. HDD:2 GB Free Disk SpaceHow to Download and Install Quake 2: Quad Damage For PC?Most important question is how to download this game from my website?

You can download this game in following steps. First Download Quake 2 – Quad Damage by click on download link.

Unzip File Using 'Winrar'. Open 'Quake 2 – Quad Damage.CheckGamingZone' 'Game' Folder. Click on 'Setup' and install it. Click on 'quake2' icon to play the game.

A model for a weapon named “FlareG” can be found in the game's files. When the model is opened up, it shows some sort of weapon with extremely incomplete textures. There doesn't seem to be any place where a flare gun would fit outside of possibly the Outlands level, where the player must signal an airstrike. Possibly because of the few uses it has, it was cut before it could get a proper texture job.The official Threewave CTF mod that ships with the official Quake2 patches finishes the skin and retools the cancelled weapon's art to serve as a grappling hook. DisintegratorModels for something called the “Disintegrator” can be found in the weapon models folder. When opened in a model viewer, it is the BFG 10K.

The only difference between it and the regular BFG is that there is no pulling back the grip animation after firing it. This would make it a rapid fire-BFG. It was probably scrapped because the BFG is damn powerful enough already and making an upgraded version of the gun everybody knows is ridiculously powerful thanks to would make the game stupidly easy. The Disintegrator re-appears in the Quake II official mission pack 'Ground Zero' as a multiplayer-specific weapon, but does not seem to be related in models (as the Nuke ammo was not re-used).Unused Blaster World Model. To do:Create a video demonstrating these guys, I have a sample map from a long time ago but yamagi appears to have dropped the miscactor entity and I don't have a vanilla installation.An unused marine entity that performs scripted actions. By default, they have a glitchy red skin, and are given a random name from a short list. Shooting one triggers a chat message yelling at the player for their bad aim.

In order to be used, they need to be linked to a path of nodes and then triggered, which causes them to very slowly follow the path without proper walking animations. When they reach a node, they can either continue onto another node immediately or perform a task like attacking a designated target with their machinegun, or make a jump with configurable height and length.Sounds player/male/bump1. Misc Blaster Ammo IconAn ammo icon for the Baster can be found in the pics folder. It seems at one time, the Blaster was going to have its ammo visible, but why is unknown. Maybe it had to recharge its ammo or you needed to pickup ammo at one time.FixmeAn icon that consists of a yellow? Over a red background can be found with the file name “ifixme”.

It is very likely to have been a placeholder for an item's inventory icon until the final graphic was finished. It's not unused though - you'll see it when you pick up John Carmack's head from a secret Easter egg area.Power ScreenThe Power Screen is an alternative power armor which only protects your front instead of all around you - this is exactly the same as the protection that the 'Brain' enemy has. It is fully programmed and functional, but never used in single player or any official multiplayer maps.CloakThe manual has an unused image for a 'cloak' item, resembling the Power Screen/Power Armor. This was likely scrapped very early on as Q2Test has no trace of it.Explosion SpritesSprites for explosions can be found in the sprites folder. These are unused, as the final game uses models for explosions. Amazing discoveries in outer space project. Two of them are used in Q2test, though.